Comment créer une tenue staff par grade ?
Vous devez modifier la fonction que vous retrouvez dans la config du menu staff (wCore/src/addon/admin/shared). La fonction initiale est :
if not IsDuplicityVersion() then
function TenueStaff()
local model = GetEntityModel(PlayerPedId())
if model == 0 or model == "0" then goto continue end
if model ~= `mp_m_freemode_01` and model ~= `mp_f_freemode_01` then
ESX.TriggerServerCallback('esx_skin:getPlayerSkin', function(skin, jobSkin)
TriggerEvent('skinchanger:loadSkin', skin)
end)
end
TriggerEvent('skinchanger:getSkin', function(skin)
if model == `mp_m_freemode_01` then -- TENUE HOMME
clothesSkin = {
['bags_1'] = 0, ['bags_2'] = 0,
['tshirt_1'] = 38, ['tshirt_2'] = 0,
['torso_1'] = 261, ['torso_2'] = 13,
['arms'] = 0,
['pants_1'] = 10, ['pants_2'] = 0,
['shoes_1'] = 25, ['shoes_2'] = 0,
['mask_1'] = 0, ['mask_2'] = 0,
['bproof_1'] = 0,
['chain_1'] = 0,
}
elseif model == `mp_f_freemode_01` then -- TENUE FEMME
clothesSkin = {
['bags_1'] = 0, ['bags_2'] = 0,
['tshirt_1'] = 6,['tshirt_2'] = 0,
['torso_1'] = 180, ['torso_2'] = 3,
['arms'] = 3, ['arms_2'] = 0,
['pants_1'] = 79, ['pants_2'] = 3,
['shoes_1'] = 58, ['shoes_2'] = 3,
['mask_1'] = 0, ['mask_2'] = 0,
['bproof_1'] = 0,
['chain_1'] = 0,
}
end
TriggerEvent('skinchanger:loadClothes', skin, clothesSkin)
end)
::continue::
end
endVous devez la remplcer par cette function.
Vous devez faire la tenue pour tous les grades, actuellement seul _dev et moderator sont présent.